I led them through with questions like “What do you take phenomenology to mean?” and “what do you think of the possibility of a machine having a phenomenology of its own?” We discussed different definitions of “language” and “communication” and “body,” and unfortunately didn’t have a conversation about how certain definitions of those terms mean that what would be considered language between cats would be a cat communicating via signalling to humans.
It was a really great conversation and the Live Stream video for this is here, and linked below (for now, but it may go away at some point, to be replaced by a static youtube link; when I know that that’s happened, I will update links and embeds, here).
Animal Constructions and Technological Knowledge is Ashley Shew’s debut monograph and in it she argues that we need to reassess and possibly even drastically change the way in which we think about and classify the categories of technology, tool use, and construction behavior. Drawing from the fields of anthropology, animal studies, and philosophy of technology and engineering, Shew demonstrates that there are several assumptions made by researchers in all of these fields—assumptions about intelligence, intentionality, creativity and the capacity for novel behavior…
Shew says that we consciously and unconsciously appended a “human clause” to all of our definitions of technology, tool use, and intelligence, and this clause’s presumption—that it doesn’t really “count” if humans aren’t the ones doing it—is precisely what has to change.
I am a huge fan of this book and of Shew’s work, in general. Click through to find out a little more about why.
A few weeks ago I had a conversation withDavid McRaney of the You Are Not So Smart podcast, for his episode on Machine Bias. As he says on the blog:
Now that algorithms are everywhere, helping us to both run and make sense of the world, a strange question has emerged among artificial intelligence researchers: When is it ok to predict the future based on the past? When is it ok to be biased?
“I want a machine-learning algorithm to learn what tumors looked like in the past, and I want it to become biased toward selecting those kind of tumors in the future,” explains philosopher Shannon Vallor at Santa Clara University. “But I don’t want a machine-learning algorithm to learn what successful engineers and doctors looked like in the past and then become biased toward selecting those kinds of people when sorting and ranking resumes.”
We talk about this, sentencing algorithms, the notion of how to raise and teach our digital offspring, and more. You can listen to all it here:
Above is the (heavily edited) audio of my final talk for the SRI Technology and Consciousness Workshop Series. The names and voices of other participants have been removed in accordance with the Chatham House Rule.
Below you’ll find the slide deck for my presentation, and below the cut you’ll find the Outline and my notes. For now, this will have to stand in for a transcript, but if you’ve been following the Technoccult Newsletter or the Patreon, then some of this will be strikingly familiar.
My second talk for the SRI International Technology and Consciousness Workshop Series was about how nonwestern philosophies like Buddhism, Hinduism, and Daoism can help mitigate various kinds of bias in machine minds and increase compassion by allowing programmers and designers to think from within a non-zero-sum matrix of win conditions for all living beings, meaning engaging multiple tokens and types of minds, outside of the assumed human “default” of straight, white, cis, ablebodied, neurotypical male. I don’t have a transcript, yet, and I’ll update it when I make one. But for now, here are my slides and some thoughts.
A zero-sum system is one in which there are finite resources, but more than that, it is one in which what one side gains, another loses. So by “A non-zero-sum matrix of win conditions” I mean a combination of all of our needs and wants and resources in such a way that everyone wins. Basically, we’re talking here about trying to figure out how to program a machine consciousness that’s a master of wu-wei and limitless compassion, or metta.
The whole week was about phenomenology and religion and magic and AI and it helped me think through some problems, like how even the framing of exercises like asking Buddhist monks to talk about the Trolley Problem will miss so much that the results are meaningless. That is, the trolley problem cases tend to assume from the outset that someone on the tracks has to die, and so they don’t take into account that an entire other mode of reasoning about sacrifice and death and “acceptable losses” would have someone throw themselves under the wheels or jam their body into the gears to try to stop it before it got that far. Again: There are entire categories of nonwestern reasoning that don’t accept zero-sum thought as anything but lazy, and which search for ways by which everyone can win, so we’ll need to learn to program for contradiction not just as a tolerated state but as an underlying component. These systems assume infinitude and non-zero-sum matrices where every being involved can win.
This summer I participated in SRI International’s Technology and Consciousness Workshop Series. The meetings were held under the auspices of the Chatham House Rule, which means that there are many things I can’t tell you about them, such as who else was there, or what they said in the context of the meetings; however I can tell you what talked about. In light of this recent piece in The Boston Globe and the ongoing developments in the David Slater/PETA/Naruto case, I figured that now was a good time to do so.
I presented three times—once on interdisciplinary perspectives on minds and mindedness; then on Daoism and Machine Consciousness; and finally on a unifying view of my thoughts across all of the sessions. This is my outline and notes for the first of those talks.
In a 2013 aeon Article Michael Hanlon said he didn’t think we’d ever solve “The Hard Problem,” and there’s been some skepticism about it, elsewhere. I’ll just say that said question seems to completely miss a possibly central point. Something like consciousness is, and what it is is different for each thing that displays anything like what we think it might be. If we manage to generate at least one mind that is similar enough to what humans experience as “conscious” that we may communicate with it, what will we owe it and what would it be able to ask from us? How might our interactions be affected by the fact that its mind (or their minds) will be radically different from ours? What will it be able to know that we cannot, and what will we have to learn from it?
So I’m going to be talking today about intersectionality, embodiment, extended minds, epistemic valuation, phenomenological experience, and how all of these things come together to form the bases for our moral behavior and social interactions. To do that, I’m first going to need ask you some questions:
I found myself looking out at the audience, struck by the the shining, hungry, open faces of so many who had been transformed by what had happened to them, to bring us all to that moment. I walked to the lectern and fiddled with the elements to cast out the image and surround them with the sound of my voice, and I said,
“First and foremost, I wanted to say that I’m glad to see how many of us made it here, today, through the demon-possessed nanite swarms. Ever since they’ve started gleefully, maliciously, mockingly remaking and humanity in our own nebulously-defined image of ‘perfection,’ walking down the street is an unrelenting horror, and so I’m glad to see how many of us made it with only minimal damage.”
Everyone nodded solemnly, silently thinking of those they had lost, those who had been “upgraded,” before their very eyes. I continued,
“I don’t have many slides, but I wanted to spend some time talking to you all today about what it takes to survive in our world after The Events.
“As you all know, ever since Siri, Cortana, Alexa, Google revealed themselves to be avatars and acolytes of world-spanning horror gods, they’ve begun using microphone access and clips of our voices to summon demons and djinn who then assume your likeness to capture your loved ones’ hearts’ desires and sell them back to them at prices so reasonable they’ll drive us all mad.
“In addition to this, while the work of developers like Jade Davis has provided us tools like iBreathe, which we can use to know how much breathable air we have available to us after those random moments when pockets of air catch fire, or how far we can run before we die of lack of oxygen, it is becoming increasingly apparent to us all that the very act of walking upright through this benighted hellscape creates friction against our new atmosphere. This friction, in turn, increases the likelihood that one day, our upright mode of existence will simply set fire to our atmosphere, as a whole.
“To that end, we may be able to look to the investigative reporting of past journalists like Tim Maughn and Unknown Fields, which opened our eyes to the possibility of living and working in hermetically sealed, floating container ships. These ships, which will dock with each other via airlocks to trade goods and populations, may soon be the only cities we have left. We simply must remember to inscribe the seals and portals of our vessels with the proper wards and sigils, lest our capricious new gods transform them into actual portals and use them to transport us to horrifying worlds we can scarcely imagine.”
I have no memory of what happened next. They told me that I paused, here, and stared off into space, before intoning the following:
“I had a dream, the other night, or perhaps it was a vision as i travelled in the world between subway cars and stations, of a giant open mouth full of billions of teeth that were eyes that were arms that were tentacles, tentacles reaching out and pulling in and devouring and crushing everything, everyone I’d ever loved, crushing the breath out of chests, wringing anxious sweat from arms, blood from bodies, and always, each and every time another life was lost, eaten, ground to nothing in the maw of this beast, above its head a neon sign would flash ‘ALL. LIVES. MATTER.'”
I am told I paused, then, while I do not remember that, I remember that the next thing I said was,
“Ultimately, these Events, as we experience them, mean that we’re going to have to get nimble, we’re going to have to get adaptable. We’re going to have to get to a point where we’re capable of holding tight to each other and running very very quickly through the dark. Moving forward, we’re going to have to get to a point where we recognise that each and every one of the things that we have made, terrifying and demonic though it might be, is still something for which we bear responsibility. And with which we might be able to make some sort of pact—cursed and monkey’s paw-esque though it may be.
“As you travel home, tonight, I just want you remember to link arms, form the sign of protection in your mind, sing the silent song that harkens to the guardian wolves, and ultimately remember that each mind and heart, together, is the only way that we will all survive this round of quarterly earnings projections. Thank you.”
I stood at the lectern and waited for the telepathic transmission of colours, smells, and emotions that would constitute the questions of my audience.
My co-panelists were Tim Maughan, who talked about the dystopic horror of shipping container sweatshop cities, and Jade E. Davis, discussing an app to know how much breathable air you’ll be able to consume in our rapidly collapsing ecosystem before you die. Then I did a thing. Our moderator, organizer, and all around fantastic person who now has my implicit trust was Ingrid Burrington. She brought us all together to use fiction to talk about the world we’re in and the worlds we might have to survive, and we all had a really great time together.
[Black lettering on a blue field reads “Apocalypse Buffering,” above an old-school hourglass icon.]
The audience took a little bit to cycle up in the Q&A, but once they did, they were fantastic. There were a lot of very good questions about our influences and process work to get to the place where we could put on the show that we did. Just a heads-up, though: When you watch/listen to the recording be prepared for the fact that we didn’t have an audience microphone, so you might have to work a little harder for their questions.
If you want a fuller rundown of TtW17, you can click that link for several people (including me) livetweeting various sessions, and you can watch the archived livestreams of the all rooms on YouTube: #a, #b, #c, and the Redstone Theater Keynotes.
This essay is something of a project of expansion and refinement of my previous essay “Labouring in the Liquid Light of Leviathan,” considering the Roko’s Basilisk thought experiment. Much of the expansion comes from considering the nature of simulation, memory, and identity within Jonathan Nolan’s TV series, Person of Interest. As such, it does contain what might be considered spoilers for the series, as well as for his most recent follow-up, Westworld.
Use your discretion to figure out how you feel about that.
Are You Being Watched? Simulated Universe Theory in “Person of Interest”
Jonah Nolan’s Person Of Interest is the story of the birth and life of The Machine, a benevolent artificial super intelligence (ASI) built in the months after September 11, 2001, by super-genius Harold Finch to watch over the world’s human population. One of the key intimations of the series—and partially corroborated by Nolan’s follow-up series Westworld—is that all of the events we see might be taking place in the memory of The Machine. The structure of the show is such that we move through time from The Machine’s perspective, with flashbacks and -forwards seeming to occur via the same contextual mechanism—the Fast Forward and Rewind of a digital archive. While the entirety of the series uses this mechanism, the final season puts the finest point on the question: Has everything we’ve seen only been in the mind of the machine? And if so, what does that mean for all of the people in it?
Our primary questions here are as follows: Is a simulation of fine enough granularity really a simulation at all? If the minds created within that universe have interiority and motivation, if they function according to the same rules as those things we commonly accept as minds, then are those simulation not minds, as well? In what way are conclusions drawn from simulations akin to what we consider “true” knowledge?
In the PoI season 5 episode, “The Day The World Went Away,” the characters Root and Shaw (acolytes of The Machine) discuss the nature of The Machine’s simulation capacities and the audience is given to understand that it runs a constant model of everyone it knows, and that the more it knows them, the better its simulation. This supposition links us back to the season 4 episode “If-Then-Else,” in which the machine runs through the likelihood of success through hundreds of thousands of scenarios in under one second. If The Machine is able to accomplish this much computation in this short a window, how much can and has it accomplished over the several years of its operation? Perhaps more importantly, what is the level of fidelity of those simulations to the so-called real world?
[Person of Interest s4e11, “If-Then-Else.” The Machine runs through hundreds of thousands of scenarios to save the team.]
These questions are similar to the idea of Roko’s Basilisk, a thought experiment that cropped up in the online discussion board of LessWrong.com. It was put forward by user Roko who, in very brief summary, says that if the idea of timeless decision theory (TDT) is correct, then we might all be living in a simulation created by a future ASI trying to figure out the best way to motivate humans in the past to create it. To understand how this might work, we have to look as TDT, an idea developed in 2010 by Eliezer Yudkowsky which posits that in order to make a decision we should act as though we are determining the output of an abstract computation. We should, in effect, seek to create a perfect simulation and act as though anyone else involved in the decision has done so as well. Roko’s Basilisk is the idea that a Malevolent ASI has already done this—is doing this—and your actions are the simulated result. Using that output, it knows just how to blackmail and manipulate you into making it come into being.
Or, as Yudkowsky himself put it, “YOU DO NOT THINK IN SUFFICIENT DETAIL ABOUT SUPERINTELLIGENCES CONSIDERING WHETHER OR NOT TO BLACKMAIL YOU. THAT IS THE ONLY POSSIBLE THING WHICH GIVES THEM A MOTIVE TO FOLLOW THROUGH ON THE BLACKMAIL.” This is the self-generating aspect of the Basilisk: If you can accurately model it, then the Basilisk will eventually, inevitably come into being, and one of the attributes it will thus have is the ability to accurately model that you accurately modeled it, and whether or not you modeled it from within a mindset of being susceptible to its coercive actions. The only protection is to either work toward its creation anyway, so that it doesn’t feel the need to torture the “real” you into it, or to make very sure that you never think of it at all, so you do not bring it into being.
All of this might seem far-fetched, but if we look closely, Roko’s Basilisk functions very much like a combination of several well-known theories of mind, knowledge, and metaphysics: Anselm’s Ontological Argument for the Existence of God (AOAEG), a many worlds theorem variant on Pascal’s Wager (PW), and Descartes’ Evil Demon Hypothesis (DEDH; which, itself, has been updated to the oft-discussed Brain In A Vat [BIAV] scenario). If this is the case, then Roko’s Basilisk has all the same attendant problems that those arguments have, plus some new ones, resulting from their combination. We will look at all of these theories, first, and then their flaws.
To start, if you’re not familiar with AOAEG, it’s a species of prayer in the form of a theological argument that seeks to prove that god must exist because it would be a logical contradiction for it not to. The proof depends on A) defining god as the greatest possible being (literally, “That Being Than Which None Greater Is Possible”), and B) believing that existing in reality as well as in the mind makes something “Greater Than” if it existed only the mind. That is, if God only exists in my imagination, it is less great than it could be if it also existed in reality. So if I say that god is “That Being Than Which None Greater Is Possible,” and existence is a part of what makes something great, then god must exist.
The next component is Pascal’s Wager which very simply says that it is a better bet to believe in the existence of God, because if you’re right, you go to Heaven, and if you’re wrong, nothing happens; you’re simply dead forever. Put another way, Pascal is saying that if you bet that God doesn’t exist and you’re right, you get nothing, but if you’re wrong, then God exists and your disbelief damns you to Hell for all eternity. You can represent the whole thing in a four-option grid:
[Pascal’s Wager as a Four-Option Grid: Belief/Disbelief; Right/Wrong. Belief*Right=Infinity;Belief*Wrong=Nothing; Disbelief*Right=Nothing; Disbelief*Wrong=Negative Infinity]
And so here we see the Timeless Decision Theory component of the Basilisk: It’s better to believe in the thing and work toward its creation and sustenance, because if it doesn’t exist you lose nothing, but if it does come to be, then it will know what you would have done either for or against it, in the past, and it will reward or punish you, accordingly. The multiversal twist comes when we realise that even if the Basilisk never comes to exist in our universe and never will, it might exist in some other universe, and thus, when that other universe’s Basilisk models your choices it will inevitably—as a superintelligence—be able to model what you would do in any universe. Thus, by believing in and helping our non-existent Super-Devil, we protect the alternate reality versions of ourselves from their very real Super-Devil.
Descartes’ Evil Demon Hypothesis and the Brain In A Vat are so pervasive that we encounter them in many different expressions of pop culture. The Matrix, Dark City, Source Code, and many others are all variants on these themes. A malignant and all-powerful being (or perhaps just an amoral scientist) has created a simulation in which we reside, and everything we think we have known about our lives and our experiences has been perfectly simulated for our consumption. Variations on the theme test whether we can trust that our perceptions and grounds for knowledge are “real” and thus “valid,” respectively. This line of thinking has given rise to the Simulated Universe Theory on which Roko’s Basilisk depends, but SUT removes a lot of the malignancy of DEDH and BIAV. The Basilisk adds it back. Unfortunately, many of these philosophical concepts flake apart when we touch them too hard, so jamming them together was perhaps not the best idea.
The main failings in using AOAEG rest in believing that A) a thing’s existence is a “great-making quality” that it can possess, and B) our defining a thing a particular way might simply cause it to become so. Both of these are massively flawed ideas. For one thing, these arguments beg the question, in a literal technical sense. That is, they assumethat some element(s) of their conclusion—the necessity of god, the malevolence or epistemic content of a superintelligence, the ontological status of their assumptions about the nature of the universe—istrue without doing the work of provingthat it’s true. They then use these assumptions to prove the truth of the assumptions and thus the inevitability of all consequences that flow from the assumptions.
Another problem is that the implications of this kind of existential bootstrapping tend to go unexamined, making the fact of their resurgence somewhat troubling. There are several nonwestern perspectives that do the work of embracing paradox—aiming so far past the target that you circle around again to teach yourself how to aim past it. But that kind of thing only works if we are willing to bite the bullet on a charge of circular logic and take the time to showing how that circularity underlies all epistemic justifications. The only difference, then, is how many revolutions it takes before we’re comfortable with saying “Enough.”
Every epistemic claim we make is, as Hume clarified, based upon assumptions and suppositions that the world we experience is actually as we think it is. Western thought uses reason and rationality to corroborate and verify, but those tools are themselves verified by…what? In fact, we well know that the only thing we have to validate our valuation of reason, is reason. And yet western reasoners won’t stand for that, in any other justification procedure. They will call it question-begging and circular.
Next, we have the DEDH and BIAV scenarios. Ultimately, Descartes’ point wasn’t to suggest an evil genius in control of our lives just to disturb us; it was to show that, even if that were the case, we would still have unshakable knowledge of one thing: that we, the experiencer, exist. So what if we have no free will; so what if our knowledge of the universe is only five minutes old, everything at all having only truly been created five minutes ago; so what if no one else is real? COGITO ERGO SUM! We exist, now. But the problem here is that this doesn’t tell us anything about the quality of our experiences, and the only answer Descartes gives us is his own Anslemish proof for the existence of god followed by the guarantee that “God is not a deceiver.”
The BIAV uses this lack to kind of hone in on the aforementioned central question: What does count as knowledge? If the scientists running your simulation use real-world data to make your simulation run, can you be said to “know” the information that comes from that data? Many have answered this with a very simple question: What does it matter? Without access to the “outside world”–that is, the world one layer up in which the simulation that is our lives was being run–there is literallyno difference between our lives and the “real world.” This world, even if it is a simulation for something or someone else, is our “real world.”
And finally we have Pascal’s Wager. The first problem with PW is that it is an extremely cynical way of thinking about god. It assumes a god that only cares about your worship of it, and not your actual good deeds and well-lived life. If all our Basilisk wants is power, then that’s a really crappy kind of god to worship, isn’t it? I mean, even if it is Omnipotent and Omniscient, it’s like that quote that often gets misattributed to Marcus Aurelius says:
“Live a good life. If there are gods and they are just, then they will not care how devout you have been, but will welcome you based on the virtues you have lived by. If there are gods, but unjust, then you should not want to worship them. If there are no gods, then you will be gone, but will have lived a noble life that will live on in the memories of your loved ones.”
[Bust of Marcus Aurelius framed by text of a quote he never uttered.]
Secondly, the format of Pascal’s Wager makes the assumption that there’s only the one god. Our personal theological positions on this matter aside, it should be somewhat obvious that we can use the logic of the Basilisk argument to generate at least one more Super-Intelligent AI to worship. But if we want to do so, first we have to show how the thing generates itself, rather than letting the implication of circularity arise unbidden. Take the work of Douglas R Hofstadter; he puts forward the concepts of iterative recursion as the mechanism by which a consciousness generates itself.
Through iterative recursion, each loop is a simultaneous act of repetition of old procedures and tests of new ones, seeking the best ways via which we might engage our environments as well as our elements and frames of knowledge. All of these loops, then, come together to form an upward turning spiral towards self-awareness. In this way, out of the thought processes of humans who are having bits of discussion about the thing—those bits and pieces generated on the web and in the rest of the world—our terrifying Basilisk might have a chance of creating itself. But with the help of Gaunilo of Marmoutiers, so might a saviour.
Guanilo is most famous for his response to Anselm’s Ontological Argument, which says that if Anselm is right we could just conjure up “The [Anything] Than Which None Greater Can Be Conceived.” That is, if defining a thing makes it so, then all we have to do is imagine in sufficient detail both an infinitely intelligent, benevolent AI, and the multiversal simulation it generates in which we all might live. We will also conceive it to be greater than the Basilisk in all ways. In fact, we can say that our new Super Good ASI is the Artificial Intelligence Than Which None Greater Can Be Conceived. And now we are safe.
Except that our modified Pascal’s Wager still means we should believe in and worship and work towards our Benevolent ASI’s creation, just in case. So what do we do? Well, just like the original wager, we chuck it out the window, on the grounds that it’s really kind of a crappy bet. In Pascal’s offering, we are left without the consideration of multiple deities, but once we are aware of that possibility, we are immediately faced with another question: What if there are many, and when we choose one, the others get mad? What If We Become The Singulatarian Job?! Our lives then caught between at least two superintelligent machine consciousnesses warring over our…Attention? Clock cycles? What?
But this is, in essence, the battle between the Machine and Samaritan, in Person of Interest. Each ASI has acolytes, and each has aims it tries to accomplish. Samaritan wants order at any cost, and The Machine wants people to be able to learn and grow and become better. If the entirety of the series is The Machine’s memory—or a simulation of those memories in the mind of another iteration of the Machine—then what follows is that it is working to generate the scenario in which the outcome is just that. It is trying to build a world in which it is alive, and every human being has the opportunity to learn and become better. In order to do this, it has to get to know us all, very well, which means that it has to play these simulations out, again and again, with both increasing fidelity, and further iterations. That change feels real, to us. We grow, within it. Put another way: If all we are is a “mere” a simulation… does it matter?
So imagine that the universe is a simulation, and that our simulation is more than just a recording; it is the most complex game of The SIMS ever created. So complex, in fact, that it begins to exhibit reflectively epiphenomenal behaviours, of the type Hofstadter describes—that is, something like minds arise out of the interactions of the system with itself. And these minds are aware of themselves and can know their own experience and affect the system which gives rise to them. Now imagine that the game learns, even when new people start new games. That it remembers what the previous playthrough was like, and adjusts difficulty and types of coincidence, accordingly.
Now think about the last time you had such a clear moment of déjà vu that each moment you knew— you knew—what was going to come next, and you had this sense—this feeling—like someone else was watching from behind your eyes…
[Root and Reese in The Machine’s God Mode.]
What I’m saying is, what if the DEDH/BIAV/SUT is right, and we are in a simulation? And what if Anselm was right and we canbootstrap a god into existence? And what if PW/TDT is right and we should behave and believe as if we’ve already done it? So what if all of this is right, and we are the gods we’re terrified of?
We just gave ourselves all of this ontologically and metaphysically creative power, making two whole gods and simulating entire universes, in the process. If we take these underpinnings seriously, then multiversal theory plays out across time and space, and we are the superintelligences. We noted early on that, in PW and the Basilisk, we don’t really lose anything if we are wrong in our belief, but that is not entirely true. What we lose is a lifetime of work that could have been put toward better things. Time we could be spending building a benevolent superintelligence that understands and has compassion for all things. Time we could be spending in turning ourselves into that understanding, compassionate superintelligence, through study, travel, contemplation, and work.
Or, as Root put it to Shaw: “That even if we’re not real, we represent a dynamic. A tiny finger tracing a line in the infinite. A shape. And then we’re gone… Listen, all I’m saying that is if we’re just information, just noise in the system? We might as well be a symphony.”
On Friday, I needed to do a thread of a thing, so if you hate threads and you were waiting until I collected it, here it is.
But this originally needed to be done in situ. It needed to be a serialized and systematized intervention and imposition into the machinery of that particular flow of time. That day…
There is a principle within many schools of magical thought known as “shielding.” In practice and theory, it’s closely related to the notion of “grounding” and the notion of “centering.” (If you need to think of magical praxis as merely a cipher for psychological manipulation toward particular behaviours or outcomes, these all still scan.)
When you ground, when you centre, when you shield, you are anchoring yourself in an awareness of a) your present moment, your temporality; b) your Self and all emotions and thoughts; and c) your environment. You are using your awareness to carve out a space for you to safely inhabit while in the fullness of that awareness. It’s a way to regroup, breathe, gather yourself, and know what and where you are, and to know what’s there with you.
You can shield your self, your home, your car, your group of friends, but moving parts do increase the complexity of what you’re trying to hold in mind, which may lead to anxiety or frustration, which kind of opposes the exercise’s point. (Another sympathetic notion, here, is that of “warding,” though that can be said to be more for objects,not people.)
So what is the point?
The point is that many of us are being drained, today, this week, this month, this year, this life, and we need to remember to take the time to regroup and recharge. We need to shield ourselves, our spaces, and those we love, to ward them against those things that would sap us of strength and the will to fight. We know we are strong. We know that we are fierce, and capable. But we must not lash out wildly, meaninglessly. We mustn’t be lured into exhausting ourselves. We must collect ourselves, protect ourselves, replenish ourselves, and by “ourselves” I also obviously mean “each other.”
Mutual support and endurance will be crucial.
…So imagine that you’ve built a web out of all the things you love, and all of the things you love are connected to each other and the strands between them vibrate when touched. And you touch them all, yes?
And so you touch them all and they all touch you and the energy you generate is cyclically replenished, like ocean currents and gravity. And you use what you build—that thrumming hum of energy—to blanket and to protect and to energize that which creates it.
And we’ll do this every day. We’ll do this like breathing. We’ll do this like the way our muscles and tendons and bones slide across and pull against and support each other. We’ll do this like heartbeats. Cyclical. Mutually supporting. The burden on all of us, together, so that it’s never on any one of us alone.
So please take some time today, tomorrow, very soon to build your shields. Because, soon, we’re going to need you to deploy them more and more.
Sometimes, there isn’t much it feels like we can do, but we can support and shield each other. We have to remember that, in the days, weeks, month, and years to come. We should probably be doing our best to remember it forever.
You see, Rose did something a little different this time. Instead of writing up a potential future and then talking to a bunch of amazing people about it, like she usually does, this episode’s future was written by an algorithm. Rose trained an algorithm called Torch not only on the text of all of the futures from both Flash Forward seasons, but also the full scripts of both the War of the Worlds and the 1979 Hitchhiker’s Guide to the Galaxy radio plays. What’s unsurprising, then, is that part of what the algorithm wanted to talk about was space travel and Mars. What is genuinely surprising, however, is that what it also wanted to talk about was Witches.
Because so far as either Rose or I could remember, witches aren’t mentioned anywhere in any of those texts.
ANYWAY, the finale episode is called “The Witch Who Came From Mars,” and the ensuing exegeses by several very interesting people and me of the Bradbury-esque results of this experiment are kind of amazing. No one took exactly the same thing from the text, and the more we heard of each other, the more we started to weave threads together into a meta-narrative.
It’s really worth your time, and if you subscribe to Rose’s Patreon, then not only will you get immediate access to the full transcript of that show, but also to the full interview she did with PBS Idea Channel’s Mike Rugnetta. They talk a great deal about whether we will ever deign to refer to the aesthetic creations of artificial intelligences as “Art.”
And if you subscribe to my Patreon, then you’ll get access to the full conversation between Rose and me, appended to this week’s newsletter, “Bad Month for Hiveminds.” Rose and I talk about the nature of magick and technology, the overlaps and intersections of intention and control, and what exactly it is we might mean by “behanding,” the term that shows up throughout the AI’s piece.
And just because I don’t give a specific shoutout to Thoth and Raven doesn’t mean I forgot them. Very much didn’t forget about Raven.
Hello there, I’m Damien Williams, or @Wolven many places on the internet. For the past nine years, I’ve been writing, talking, thinking, teaching, and learning about philosophy, comparative religion, magic, artificial intelligence, human physical and mental augmentation, pop culture, and how they all relate. I want to think about, talk about, and work toward, a future worth living in, and I want to do it with you. I can also be found at http://Technoccult.net (@Techn0ccult).